Buildings provide a variety of functionality, jobs can be run in them.
|Building||🔬 Level||⚡️ Electricity||🔩 Metal||💎 Crystal||🔮 Ether||🕓 Duration|
| 🌞 Solar Panel |
Generates electricity from light sources.
| 🌋 Metal Mine |
Extracts metal from the ground.
| 🏬 Technology Center |
Enables building more advanced technology (ships, buildings and units).
| 🏢 Warehouse |
Stores metal and crystal.
| 🔋 Battery |
Stores electricity for later use.
| ⛰ Crystal Mine |
Extracts crystal from the ground.
| 🏗 Starport |
Building responsible for the construction and maintenance of all space-faring vehicles and starships.
| 📡 Radar |
Detects foreign spaceships approaching our planet.
| 🧪 Engineering Bay |
Improves health, attack, defense, speed and production of your units and buildings.
| 🏦 Trade Beacon |
Trade resources and units with other players.
Turrets and Shields are Buildings that provide defensive abilities against enemy raids. They are expensive to build but very strong and repair much faster than Units. Each turret and shield has the 🔧 Repair & Upgrade Buildings job which means that the more defensive buildings you have, the faster they repair. Turrets and Shields are undetectable by explorations. The only drawback is that you can only have one of each.
|Building||⚔️ Attack (Weapon)||🔥 Fire rate||🛡 Defense (Shield)||❤️ Health (Integrity)||🔬 Level||⚡️ Electricity||🔩 Metal||💎 Crystal||🔮 Ether||🕓 Duration|
|🗼 Light Laser||450||5||50||2400||2||300||9000||3000||0||20m|
|⛩ Heavy Laser||1500||7||100||6000||22||450||18000||12000||0||40m|
|🧬 Ion Cannon||1200||10||250||16200||35||750||60000||21000||0||30m|
|💿 Small Planetary Shield||1||1||1000||2000||47||1500||10000||10000||0||40m|
|🗽 Gauss Cannon||4000||15||1200||35000||55||2000||120000||160000||0||1h|
|🕹 Anti Missile||3||50||500||24000||60||10000||50000||30000||0||30m|
|📀 Large Planetary Shield||1||1||10000||10000||62||1500||50000||50000||0||2h|
|🦠 Plasma Turret||9000||20||2000||44000||85||20000||300000||240000||1||1h30m|