If you have any questions not answered in the Wiki, head to the Game Chat and we'll answer them!
Slow down cowboy! You will first need to get some things into place: build a Technology Center and research a few levels until you unlock the Starport building. Then build a Hangar, then in the Starport build some Scouts… Then go to Missions and New Exploration to find enemy planets, then New Raid to attack those enemies. Sounds complicated but it's pretty easy!
All units at base and engaged turrets. Turrets not engaged and other buildings are not affected.
You can tell missions to return to base at any time. But you can't “pause” them to continue later or redirect them somewhere else.
While this sounds like a really cool idea, it would make the game unfair. When someone attacks you, your Radars notify you of an incoming attack and you can gather intel and prepare yourself for the attack. If the attacker could pause 10 seconds before the attack, and execute it later at any time, your defensive strategy would be useless since you would become “sieged” waiting for an attack than can come at any time. This would make all defensive strategies useless since attacks would be completely unpredictable.
The strongest ones are chosen first.
You need to repair units (🏗 Starport) and buildings (🏬 Technology Center) in order for older units/buildings to receive the upgrade. New units/buildings will be built with the upgraded health/speed/etc. already.
How the hell did you end up like this?! Don't worry, even though you don't have any Mines, you still gather resources at 1 per minute. So wait for 45-60 minutes and don't do this again! 😂
The working crew is managed automatically in SpaceHunt so you don't need to worry about staff/personnel. Buildings and units only require Electricity, Metal and Crystal to get built and function.
At SpaceHunt, we want to keep things simple where its cumbersome, and things fun where it matters.
There's two ways: At Technology Level 70 you can extend your planet for a hefty price, or in some scenarios by winning wars.
No, your researched levels are kept for the entirety of the Era. In fact, once you reach Technology Level 100, if you don't need the extra jobs from the Technology Center (Extend Planet, Teleport) you can demolish it and build it back later.
No, each player only has one planet starting with 100 building slots, but slots can be increased with resources. Furthermore, you can teleport if you don't like your location.
SpaceHunt has less rules and conditions while being super flexible to do pretty much anything, it aims at being fun over complex, so you can either play it as a power user or have a good time on your commute every morning.
The server works with the UTC timezone. Taxes happen at 00:00, see here to compare it with your timezone.
No, there is no vacation mode. Players become inactive after 7 days of not sending any commands. When a player is inactive, its workers won't generate any resources.