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๐Ÿ›ธ Missions

Send your units across the Universe.

  • ๐Ÿ›ฐ Exploration: Find other planets
  • ๐Ÿš€ Raid: Attack and steal other planets
  • ๐Ÿ“ฆ Transfer: Transfer goods to Guild members
  • ๐Ÿ’ฐ Trade: Trade goods with players

โœˆ๏ธ Units enrolled in a planned mission will not engage in combat on incoming ๐Ÿš€ Raids and they won't be detected in enemy ๐Ÿ›ฐ Explorations.

โšก๏ธ Electricity cost

Missions cost โšก๏ธ Electricity to plan and to launch (but not to return to base). ๐Ÿ’ฐ Trades only to cost to plan.

On a mission in ๐Ÿ”„ Planning status you will see the following:

Status: ๐Ÿ”„ Planning (๐Ÿ•’โšก๏ธ60แŸแต. ๐Ÿ›ซโšก๏ธ593. ๐Ÿ”‹โšก๏ธ15.5แด‹)
  • ๐Ÿ•’ Maintenance cost: How much Electricity per minute it costs to maintain units engaged and ready to depart.
  • ๐Ÿ›ซ Depart cost: How much Electricity will it take to depart this mission.
  • ๐Ÿ”‹ Battery storage: Total Electricity you have stored right now in your Batteries.

Planning missions

When planning a mission and at least one unit is enrolled in it, all ๐ŸŒž Solar Panels will be redirecting their generated โšก๏ธ Electricity to the ๐Ÿ›ซ Hangars (take-off launch pads) so you will not be generating new Electricity into your ๐Ÿ”‹ Batteries.

Also, โœˆ๏ธ Units added to a planned mission will keep their engines on and ready to depart, which consumes โšก๏ธ0.1/min per unit and โšก๏ธ1/min per 10k carried resources.

Examples

  • 100 units = โšก๏ธ10/min = 600/h
  • 200 units = โšก๏ธ20/min = 1.2แด‹/h
  • 1 unit = โšก๏ธ1/min (0.1 but it rounds decimals up) = 60/h
  • ๐Ÿ”ฉ10k = โšก๏ธ1/min = 60/h
  • ๐Ÿ”ฉ25k ๐Ÿ’Ž25k = โšก๏ธ5/min = 300/h

Departing missions

When ๐Ÿ›ซ departing missions (Raids, Explorations and Transfers, but not Trades) each unit will consume 1% of โšก๏ธ Electricity based on their max โค๏ธ Integrity (๐Ÿ›ก Shielding is not counted) and also 1% per carried resource (๐Ÿ”ฉ Metal and ๐Ÿ’Ž Crystal).

  • Electricity is only subtracted when ๐Ÿ›ซ departing, returning from a raid/exploration full of resources doesn't consume electricity.
  • A damaged unit consumes its max Integrity (a โค๏ธ23/100 unit will consume โšก๏ธ1)
  • Publishing and accepting trades don't consume Electricity

Examples

  • 1 ๐Ÿ‡ฒ๐Ÿ‡ด Observer = 1ร—โค๏ธ100 = โšก๏ธ1
  • 100 ๐Ÿ‡ฌ๐Ÿ‡ฌ Scouts = 100ร—โค๏ธ400 = โšก๏ธ400
  • 200 ๐Ÿ‡ท๐Ÿ‡ช Bombers = 200ร—โค๏ธ7500 = โšก๏ธ15k (6๐Ÿ”‹)
  • ๐Ÿ”ฉ25k = โšก๏ธ250
missions.txt ยท Last modified: 2020/09/15 09:35 by xavi

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