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๐Ÿ›ธ Missions

Send your units across the Universe.

  • ๐Ÿ›ฐ Exploration: Find other planets
  • ๐Ÿš€ Raid: Attack and steal other planets
  • ๐Ÿ“ฆ Transfer: Transfer goods to Guild members
  • ๐Ÿ’ฐ Trade: Trade goods with players

โœˆ๏ธ Units enrolled in a planned mission will not engage in combat on incoming ๐Ÿš€ Raids and they won't be detected in enemy ๐Ÿ›ฐ Explorations.

โšก๏ธ Electricity cost

Missions cost โšก๏ธ Electricity to plan and to launch (but not to return to base). ๐Ÿ’ฐ Trades only to cost to plan.

On a mission in ๐Ÿ”„ Planning status you will see the following:

Status: ๐Ÿ”„ Planning (๐Ÿ•’โšก๏ธ60แŸแต. ๐Ÿ›ซโšก๏ธ593. ๐Ÿ”‹โšก๏ธ15.5แด‹)
  • ๐Ÿ•’ Maintenance cost: How much Electricity per minute it costs to maintain units engaged and ready to depart.
  • ๐Ÿ›ซ Depart cost: How much Electricity will it take to depart this mission.
  • ๐Ÿ”‹ Battery storage: Total Electricity you have stored right now in your Batteries.

Planning missions

This feature will be released soon. It is experimental and may change, join the SpaceHunt chat for updates.

When planning a mission, all ๐ŸŒž Solar Panels will be redirecting their generated Electricity to the Hangars (take-off launch pads) so you will not be generating new Electricity into your ๐Ÿ”‹ Batteries.

Also, โœˆ๏ธ Units added to a planned mission will keep their engines on and ready to depart, which consumes โšก๏ธ0.1/min per unit and โšก๏ธ1/min per 10k carried resources.

Examples

  • 100 units = โšก๏ธ10/min = 600/h
  • 200 units = โšก๏ธ20/min = 1.2แด‹/h
  • 1 unit = โšก๏ธ1/min (0.1 but it rounds decimals up) = 60/h
  • ๐Ÿ”ฉ10k = โšก๏ธ1/min = 60/h
  • ๐Ÿ”ฉ25k ๐Ÿ’Ž25k = โšก๏ธ5/min = 300/h

Departing missions

When ๐Ÿ›ซ departing missions (Raids, Explorations and Transfers, but not Trades) each unit will consume 1% of โšก๏ธ Electricity based on their max โค๏ธ Integrity (๐Ÿ›ก Shielding is not counted) and also 1% per carried resource (๐Ÿ”ฉ Metal and ๐Ÿ’Ž Crystal).

  • Electricity is only subtracted when ๐Ÿ›ซ departing, returning from a raid/exploration full of resources doesn't consume electricity.
  • A damaged unit consumes its max Integrity (a โค๏ธ23/100 unit will consume โšก๏ธ1)
  • Publishing and accepting trades don't consume Electricity

Examples

  • 1 ๐Ÿ‡ฒ๐Ÿ‡ด Observer = 1ร—โค๏ธ100 = โšก๏ธ1
  • 100 ๐Ÿ‡ฌ๐Ÿ‡ฌ Scouts = 100ร—โค๏ธ400 = โšก๏ธ400
  • 200 ๐Ÿ‡ท๐Ÿ‡ช Bombers = 200ร—โค๏ธ7500 = โšก๏ธ15k (6๐Ÿ”‹)
  • ๐Ÿ”ฉ25k = โšก๏ธ250
missions.txt ยท Last modified: 2020/08/02 10:11 by xavi

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