A summary on how each resource works.
At SpaceHunt we have the following resources: ⚡️ Electricity, 🔩 Metal, 💎 Crystal and 🔮 Ether. The first three are easily generated with Buildings, Ether is a resource generated differently although you will not need it until the late stages of the game.
Here's a table on how each of them works:
|⚡️ Electricity||🔩 Metal||💎 Crystal||🔮 Ether|
|Generated from||🌞 Solar Panel||🌋 Metal Mine||⛰ Crystal Mine||Battle Debris|
|Stored at||🔋 Battery||🏢 Warehouse||🏢 Warehouse||500 per planet|
|Improvement per Production level||+11%||+10%||+8%||-|
|Improvement per Storage level||+6%||+6%||+6%||+6%|
|Recovered when canceling a job||❌ No||80%||80%||❌ No|
|Recovered when demolishing a building||❌ No||50%||50%||❌ No|
|Recovered when deconstructing a unit||❌ No||50%||50%||❌ No|
|Building debris from Battle||❌ No||30%||30%||ℹ️ Depends|
|Unit debris from Battle||❌ No||30%||30%||ℹ️ Depends|
|Can be transferred||❌ No||✅ Yes||✅ Yes||❌ No|
|Can be traded||❌ No||✅ Yes||✅ Yes||❌ No|
|Can be stolen in Battle||❌ No||✅ Yes||✅ Yes||❌ No|
|Affected by Taxes||❌ No||✅ Yes||✅ Yes||❌ No|
|Added to the Guild coffer||❌ No||✅ Yes||✅ Yes||❌ No|
|Won/Lost in Wars||❌ No||✅ Yes||✅ Yes||❌ No|
|Overflow||❌ No||✅ -5k/min||✅ -5k/min||✅ -5k/min|
It is possible to fill your Warehouse with more resources than their limit. We call this resource overflow. When you reach resource overflow though, your resources will be reducing at 5,000 per minute until they reach your maximum capacity.
This is very useful to run very expensive jobs (Teleports, planet extends, Deathstars…) and save up resources in cargo ships until you get to the number. Teamwork, coordination and help from other guild members can be very helpful. Just remember to act quickly once you are overflowing, those minutes happen fast! 😉