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roadmap

๐Ÿ›ฃ Roadmap

Here's some features that we are working on. Feedback is welcome and appreciated! Head to @SpaceHuntGame or use the /feedback command.

Keeping an eye on this page will enable you to think your strategy ahead of time and give you a competitive advantage over other players.

Some features are not feasible without enough players (e.g. for Guild Wars to be fun we need many guilds). Please help get more players:

Note that these features are just ideas by the SpaceHunt Development Team, they may never come to realization or they may change due to other features superseding them or due to feedback by the community.

Upcoming features and game changes

The ๐Ÿ‘ฅ icon indicates the minimum amount of players needed for a new feature to make sense developing. You can check the amount of players in-game by typing โ€œstatsโ€.

The ๐Ÿ”ฅ icon indicates the complexity of the feature. Simpler/Faster features usually have priority over complex slow ones.

  • Rename Guild King to Guild General
  • ๐ŸŽช Arena: Ever-increasing challenges whenever you are ready
  • ๐Ÿ‘น Mini-Bosses: AI planets that regenerate every week

Mid-flight events

While traveling you can find random events:

  • pirates that try to rob you
  • aliens that want to trade
  • a black hole that can send you faster
  • a white hole that delays you
  • a unit that joins you

Laws (๐Ÿ‘ฅ OK ๐Ÿ”ฅ๐Ÿ”ฅ)

Laws are rules that the Emperor of the Universe imposes over all players. So there's some changes that will be happening:

  • โœ… Number of rounds in a battle will be decided by the Attacker, you will be able to customize how many rounds you want, starting from 1. This will enable you to customize the attack, if you only want to loot resources without crashing, 1 or 2 rounds will be enough to test the waters, but if you want to make some carnage then choose more rounds.
  • โœ… Not just the Emperor, but the Top 2 and Top 3 players will be able to change laws (at an increased cost)
  • โ˜ฎ๏ธ Flexible Interplanetary Code of Honor: The minimum score of a player you can attack will be modifiable by the Emperor so he will be able to decide to be cruel or compassionate with low level players

Technology Center (๐Ÿ‘ฅ OK ๐Ÿ”ฅ)

  • โœ… Max level will be 100
  • โœ… Massive Cargo Ships will be researched sooner than the Deathstar
  • โœ… Technology Research will cost a bit more and take slightly longer. It will also start costing some Ether on the high levels

Turrets (๐Ÿ‘ฅ OK ๐Ÿ”ฅ๐Ÿ”ฅ)

These buildings are not that useful right now and occupy precious planet slots. The following changes will bring Turrets to a whole new level:

  • โœ… Can only build one of each
  • โœ… Will have approximately 7x the strength of its equivalent unit

Explorations: Gathering (๐Ÿ‘ฅ OK ๐Ÿ”ฅ๐Ÿ”ฅ)

All explorations find tiny amounts of resources along the way. The longer an exploration is, the more resources it gathers.

Orbit debris (๐Ÿ‘ฅ OK ๐Ÿ”ฅ๐Ÿ”ฅ)

Battles are a bit unfair to the attacker right now, since the Defender gets to keep most of the resources.

  • โœ… Explorations to a specific planet will be able to gather debris (overflow resources) up to 100% capacity. So get those Cargo Ships ready to explore after a Raid

Electricity (๐Ÿ‘ฅ 3K ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ)

Electricity right now is not really important, there's a lot of it and it's not used much.

  • โœ… Departing missions will consume Electricity
  • โŒ Ships enrolled in a mission will be consuming Electricity (even those in a planned mission), when Electricity runs out ships will return to base.

Starport: hangar overflow waiting (๐Ÿ‘ฅ 3K ๐Ÿ”ฅ)

โœ… Regardless of hangar space, you can start a unit job in the Starport. But the unit will stay stored in the Starport while Hangar is full, once a Hangar has space, the unit is placed into the Hangar ready to use.

โœ… This enables faster recovery after an attack. Debris overflow will disappear slower so the defender will be able to use those resources easier before they go to waste.

Game notifications in Chat channel

Relevant and interesting notifications will be posted in SpaceHunt chat channels so everyone can see and comment on, these are some of them:

  • โœ… Broadcasted messages in game will also be posted in the Chat channels (โ€œSpaceHunt was defeated by Hudrebnea!โ€, โ€œTaxes law has been changed to 30%โ€, etc)
  • When someone attacks a Boss and goes past Round 1: โ€œPeter attacked SpaceHunt!โ€
  • โœ… Weekly Rankings (right now are posted to Reddit)
  • Attacks between two different guilds: this will not show names or details, but it will be a fun simple way to start tracking guild wars in real time. If it's too spammy then we will filter which ones are broadcasted
  • โœ… Emperor tax earnings will be publicly announced

Features with its own page

  • ๐Ÿฆ Bank (๐Ÿ‘ฅ 5K ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ): The SpaceHunt Bank allows you to apply for loans and earn interest on investments.
  • โญ Perks / Specialization (๐Ÿ‘ฅ 5K ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ): A permanent ability that gives you special superpowers.
  • ๐Ÿ†š Wars (๐Ÿ‘ฅ 10K ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ): Wars are epic battles between Guilds.
  • ๐ŸŽ Treasure Hunt (๐Ÿ‘ฅ 7.5K ๐Ÿ”ฅ๐Ÿ”ฅ): Treasures are goodies for the lucky ones.
roadmap.txt ยท Last modified: 2020/10/05 10:24 by xavi

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