⚙ Player Settings
Settings allow you to modify certain behaviours of your strategy.
As you progress in the game and start applying your strategy, these Player Settings will become handy to tweak certain parts of your gameplay. Novice players can leave them on their default settings for the most balanced and recommended gameplay. You can open your Settings by clicking 🔣 More and ⚙ Settings button or by typing
🛠 Unit Priority
Customize which units are assigned to missions first
One of the most important aspects of teamwork is the ability to delegate tasks to different members of your guild. Two of the most common ones are the Raider and the Upgrader.
When sending units to 🚀 Raid (or to your designated Raider) you will mostly always want to assign the most powerful/fast units to increase your chances of a successful outcome although when sending units to the Upgrader you will want to send the units with the lower stats so they can get upgraded.
This is where 🛠 Unit priority comes in. By using the command
/priority, you can choose between several priority modes:
💪 High Stats: Will prioritize units with the highest sum of stats: Health + Speed + Attack + Shield. This is the recommended setting when you are raiding enemies or sending units to other guild member's to upgrade further.
🔧 Low Stats
: Will prioritize the unit type with the lowest sum of stats: Health + Speed + Attack + Shield. This is the recommended setting when upgrading units for your guild members, also for trading resources in the Trade Beacon
by sending the worst units first.
💙 Fully healed: (default): Will prioritize units with the highest health, then highest speed, then highest attack and then highest shield (this is the default priority set when starting the game). This is the recommended setting when you are upgrading guild member's units or attacking enemies.
💔 Damaged: Will prioritize units with the lowest health, then lowest speed, then lowest attack and then lowest shield. This is the recommended setting when actively repairing during incoming attacks: units in critical condition will get healed first so they can sustain several rounds.
Note that you can change 🛠 Unit Priority at any time, even while in the middle of planning a mission and adding your units. This is useful if you want to have different priorities for different types of units (e.g. send the strongest 🇮🇲 Liberators but the slowest 🇲🇵 Large Cargo Ships).
💰 Resource Priority
On successful Raids, prioritize stealing a specific resource.
⚖ Balanced (default): Fills unit capacity with both Metal and Crystal.
🔩 Metal: Fills as much capacity with Metal, if any space left, grabs Crystal too.
💎 Crystal: Fills as much capacity with Crystal, if any space left, grabs Metal too.
⚔️ Max Battle rounds
As an Attacker, retreat after X rounds during a Battle.
1️⃣ 1: Attacks one round and then leaves, this is useful when you just want resources or conquer without any losses. Your units will flee if they encounter resistance.
2️⃣ 2: Attacks two rounds at most. This mode will enable you to gather the enemy's fleet information and also try to steal resources.
4️⃣ 4: Attacks four rounds, this mode is useful if you don't mind causing some destruction, fleeing if the battle is taking too long.
: Attacks the maximum amount of rounds (allowed by Law
). This is the default and most destructive mode.
👥 Player sorting
Choose how to sort players in lists.
When opening the 🌕 Destinations menu or starting a new mission this setting will enable you to order the list of discovered planets in different ways.
🌐 Coordinates (default): From South-West to North-East (0x0, 1×1, 2×2…)
🕑 Distance: closest to farthest from you
🔱 Guild: Groups players by Guild
👤 Name: Alphabetically based on their username
🎖 Score: From the highest score to the lowest
🗓 Recency: By date you discovered them, most recent at the top
If you feel like you need more settings or scenarios, join the SpaceHunt chat and we'll talk about it!