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unit-priority

๐Ÿ›  Unit Priority

Customize which units are assigned to missions first

One of the most important aspects of teamwork is the ability to delegate tasks to different members of your guild. Two of the most common ones are the Raider and the Upgrader.

When sending units to ๐Ÿš€ Raid (or to your designated Raider) you will mostly always want to assign the most powerful/fast units to increase your chances of a successful outcome although when sending units to the Upgrader you will want to send the units with the lower stats so they can get upgraded.

This is where ๐Ÿ›  Unit priority comes in. By using the command /priority, you can choose between several priority modes:

  • ๐Ÿ’ช High Stats: Will prioritize the unit type with the highest health, then highest speed, then highest attack and then highest shield (this is the default priority set when starting the game)
  • ๐Ÿ”ง Low Stats: Will prioritize the unit type with the lowest health, then lowest speed, then lowest attack and then lowest shield

If you feel like you need a different scenario, join the SpaceHunt chat and we'll talk about it!

Note that you can change ๐Ÿ›  Unit Priority at any time, even while in the middle of planning a mission and adding your units. This is useful if you want to have different priorities for different types of units (e.g. send the strongest ๐Ÿ‡ฎ๐Ÿ‡ฒ Liberators but the slowest ๐Ÿ‡ฒ๐Ÿ‡ต Large Cargo Ships).

unit-priority.txt ยท Last modified: 2020/07/09 20:29 by xavi

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